After importing the models into Godot 4.3 some of the assets look too small, I've also noticed that for some reason, some textures are missing (e.g. Bakery_01.fbx throws the following error: Can't open file from path 'res://assets/models/Megapolis_ModelsFBX_1.06/Buildings/Texture_02.png'.). Is something you can help me with?
I can import the files, however I get an error about missing a texture_02.png file. Maybe this was left out of the zip? Or the path to the texture needs be updated? Thanks!
Hello, I really like your asset packs and I may use them in the near future. Do you plan to make character packs using the same 3D art style? It would be extremely useful for my plans.
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After importing the models into Godot 4.3 some of the assets look too small, I've also noticed that for some reason, some textures are missing (e.g. Bakery_01.fbx throws the following error: Can't open file from path 'res://assets/models/Megapolis_ModelsFBX_1.06/Buildings/Texture_02.png'.). Is something you can help me with?
Hi, you need to use only texture_01. This is just old path.
Would it be possible for the assets to be updated, so that everyone else wouldn't need to change the texture path as well?
Hi, could these be imported into Godot?
Hi, yes, you can import included FBX files to Godot. Demo map is created only for Unity and Unreal Engine.
I can import the files, however I get an error about missing a texture_02.png file. Maybe this was left out of the zip? Or the path to the texture needs be updated? Thanks!
Hi, you need to use only texture_01. This is just old path.
Hello, I bought it, but there is no fbx
Hello, I've just added FBX files again and now they are availiable. Sorry for this issue.
Hello, I really like your asset packs and I may use them in the near future. Do you plan to make character packs using the same 3D art style? It would be extremely useful for my plans.
Hello! Unfortunately, I don't have plans to create characters.